The type of fuel will dictate the behavior post-ignition. Fuels or combustables require an ignition and atmosphere in order to ignite and burn. There are many different kinds of fluids: solvents, like water, gradually wear away its surroundings. Fluids are subject to the physical forces around them: gravity, heat, friction, wind and so on. Some fluids can be encased within the environment, much like a glass of beer is encased within the glass itself.
Fluids can be anything from fire, gas, smoke to water, milk, mercury and so on. So, what is a fluid sim anyway? Here is where things can get technical. We are only now starting to see simulation systems that handle both with a high degree of competency, and they have widely varying costs involved.įluids and other simulations are notoriously difficult to “control” in the way that a director or client may want you to do. Then again, there are some sims on the market that handle liquids very well. Neat, huh? That’s why some fuid sims that you see on the market may not actually include the ability to simulate that icy cool glass of milk you had in mind. The term may or may not actually refer to liquids like water. It’s important to note here that the term “fluids” is used more along the scientific terms, where the term fluid can incorporate fire, smoke, gas, etc.
A Fluid Simulation (” fluid sim”) is a special toolset that helps to mimic the effect of fluids in an environment.